You’ll also come into possession of an energy Leash, the focal point of combat as well as a brilliant piece of narrative storytelling that actually explains the scoring and experience system used for upgrading weapons within the game. A quick excursion outside gets you the resources to help heal Ishi by merging him with parts of the ship’s computer, but this also changes his loyalties to Grayson, creating a bit of angst in what would otherwise be a traditional buddy-adventure. It all comes around in full circle by the end so wait for it.īack on Stygia you must race to help your injured friend, Ishi Sato, who is nearly dead. The crash causes you to blackout, allowing you to relive a brief moment from your past – a particularly significant “hit” that not only changes your life, but also that of a little girl. Due to previous events that will be revealed to you later in the story, the planet has succumbed to radiation spawning all sorts of mutants and turning this once glorious civilization into a pile of majestic ruin. The opening level ends with you, Grayson Hunt, ramming your ship into the Confederate flagship sending both ships crashing to the surface of the nearby vacation resort planet of Stygia. You can kick, aim, and shoot, and occasionally interact with objects or crawl, hand over hand with alternating squeezes of the triggers. The game kicks off with a brief interactive opening that also serves as a tutorial for the limited commands required to play. To be fair, lurking beneath the juvenile script is a fairly involved story dealing with a band of highly trained government assassins known as Dead Echo, who, after learning they have been betrayed by their leader, escape to the far reaches of space to become notorious mercenaries. The action is insane, intense, and way over the top in violence the story mode is peppered with more salty language than a Quentin Tarantino movie, so much in fact that the characters even start making self-referential comments about it and even the names of the kills and combos are ripped straight from the internal dictionary of a 13 year old brain. The tagline, “Kill With Skill”, only hints at the hundreds of ways available to kill and combo your way to victory in Bulletstorm.īulletstorm is without a doubt one of the most irreverent over-the-top FPS games you will ever play thanks to its engaging story mode and the extremely addictive high-score based Echo mode (now with new maps) and the New Game+ mode, Overkill Campaign where you can replay the game with all the weapons and skills. It looks a bit like a Gears of War game, at least in character design, body armor, and that overall visual aesthetic, but it plays more like an arcade game at times. With its ultra-gory graphics and script written by 13-year olds who just learned to curse, Bulletstorm was my guiltiest of guilty pleasures that year, and now Gearbox is bringing it back complete with next-gen facelift, remastered textures, 4K support, and even some Duke Nukem love in Bulletstorm: Full Clip Edition.Ĭreated by People Can Fly, the studio behind those amazing Painkiller games, Bulletstorm is a bit of an enigma. Back in February of 2011 while the gaming world was waiting for Gears of War 3, Epic Games launched one of the most uncelebrated cult classics of that generation. I could spend as much time covering the controversy with this game as I could just reviewing it, but I’ll let you explore elsewhere for the “dirt” and just stick to the facts in this review for a remaster six years in the making.
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